UnitySignals
Signals for Unity3D
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Signals.Common.StringSignal Member List

This is the complete list of members for Signals.Common.StringSignal, including all inherited members.

AddListener(UnityAction listener)Signals.Signal< string >
AddListener(UnityAction< T > listener)Signals.Signal< string >
InitialValueSignals.Signal< string >
OnEnable()Signals.Signal< string >protectedvirtual
operator T(Signal< T > signal)Signals.Signal< string >static
ProcessValue(ref T value)Signals.Signal< string >protectedvirtual
RemoveListener(UnityAction listener)Signals.Signal< string >
RemoveListener(UnityAction< T > listener)Signals.Signal< string >
TriggerUpdate()Signals.Signal< string >
TriggerUpdate()Signals.Signal< string >
UseValidationSignals.Signal< string >
ValidateValue(in T value)Signals.Signal< string >protectedvirtual
ValueSignals.Signal< string >