UnitySignals
Signals for Unity3D
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Signals.Common.Vector4ValueReferenceDrawer Class Reference
Inheritance diagram for Signals.Common.Vector4ValueReferenceDrawer:
Signals.ValueReferenceDrawer

Protected Member Functions

override void LocalValueField (Rect position, SerializedProperty localValue)
 Override this method to implement a custom inspector for the ValueReference.LocalValue.
 
- Protected Member Functions inherited from Signals.ValueReferenceDrawer
virtual float GetLocalValueFieldHeight ()
 Override this if your LocalValueField is higher than one line.
 

Additional Inherited Members

- Public Member Functions inherited from Signals.ValueReferenceDrawer
override void OnGUI (Rect position, SerializedProperty property, GUIContent label)
 
override float GetPropertyHeight (SerializedProperty property, GUIContent label)
 

Member Function Documentation

◆ LocalValueField()

override void Signals.Common.Vector4ValueReferenceDrawer.LocalValueField ( Rect  position,
SerializedProperty  localValue 
)
protectedvirtual

Override this method to implement a custom inspector for the ValueReference.LocalValue.

Parameters
positionThe field's position.
localValueThe SerializedProperty containing the value.

Reimplemented from Signals.ValueReferenceDrawer.


The documentation for this class was generated from the following file: