UnitySignals
Signals for Unity3D
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Protected Member Functions | |
override void | OnMouseOverUI () |
override void | OnMouseOver (ref RaycastHit target) |
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virtual void | OnMouseButtonDown (ref RaycastHit target) |
Additional Inherited Members | |
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Signal< Vector3 > | DestinationSignal [get, set] |
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protectedvirtual |
Reimplemented from Signals.Extras.Characters.TopDownPlayerCharacterInput.
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protectedvirtual |
Reimplemented from Signals.Extras.Characters.TopDownPlayerCharacterInput.