UnitySignals
Signals for Unity3D
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Signals.Extras.Engine.DebugWrapper Class Reference
Inheritance diagram for Signals.Extras.Engine.DebugWrapper:

Public Member Functions

void Assert (bool condition)
 
void Break ()
 
void Log (string message)
 
void LogWarning (string message)
 
void LogError (string message)
 
void Log (bool message)
 
void LogWarning (bool message)
 
void LogError (bool message)
 
void Log (char message)
 
void LogWarning (char message)
 
void LogError (char message)
 
void Log (float message)
 
void LogWarning (float message)
 
void LogError (float message)
 
void Log (int message)
 
void LogWarning (int message)
 
void LogError (int message)
 
void Log (Quaternion message)
 
void LogWarning (Quaternion message)
 
void LogError (Quaternion message)
 
void Log (Vector2 message)
 
void LogWarning (Vector2 message)
 
void LogError (Vector2 message)
 
void Log (Vector2Int message)
 
void LogWarning (Vector2Int message)
 
void LogError (Vector2Int message)
 
void Log (Vector3 message)
 
void LogWarning (Vector3 message)
 
void LogError (Vector3 message)
 
void Log (Vector3Int message)
 
void LogWarning (Vector3Int message)
 
void LogError (Vector3Int message)
 
void Log (Vector4 message)
 
void LogWarning (Vector4 message)
 
void LogError (Vector4 message)
 

Member Function Documentation

◆ Assert()

void Signals.Extras.Engine.DebugWrapper.Assert ( bool  condition)

◆ Break()

void Signals.Extras.Engine.DebugWrapper.Break ( )

◆ Log() [1/11]

void Signals.Extras.Engine.DebugWrapper.Log ( bool  message)

◆ Log() [2/11]

void Signals.Extras.Engine.DebugWrapper.Log ( char  message)

◆ Log() [3/11]

void Signals.Extras.Engine.DebugWrapper.Log ( float  message)

◆ Log() [4/11]

void Signals.Extras.Engine.DebugWrapper.Log ( int  message)

◆ Log() [5/11]

void Signals.Extras.Engine.DebugWrapper.Log ( Quaternion  message)

◆ Log() [6/11]

void Signals.Extras.Engine.DebugWrapper.Log ( string  message)

◆ Log() [7/11]

void Signals.Extras.Engine.DebugWrapper.Log ( Vector2  message)

◆ Log() [8/11]

void Signals.Extras.Engine.DebugWrapper.Log ( Vector2Int  message)

◆ Log() [9/11]

void Signals.Extras.Engine.DebugWrapper.Log ( Vector3  message)

◆ Log() [10/11]

void Signals.Extras.Engine.DebugWrapper.Log ( Vector3Int  message)

◆ Log() [11/11]

void Signals.Extras.Engine.DebugWrapper.Log ( Vector4  message)

◆ LogError() [1/11]

void Signals.Extras.Engine.DebugWrapper.LogError ( bool  message)

◆ LogError() [2/11]

void Signals.Extras.Engine.DebugWrapper.LogError ( char  message)

◆ LogError() [3/11]

void Signals.Extras.Engine.DebugWrapper.LogError ( float  message)

◆ LogError() [4/11]

void Signals.Extras.Engine.DebugWrapper.LogError ( int  message)

◆ LogError() [5/11]

void Signals.Extras.Engine.DebugWrapper.LogError ( Quaternion  message)

◆ LogError() [6/11]

void Signals.Extras.Engine.DebugWrapper.LogError ( string  message)

◆ LogError() [7/11]

void Signals.Extras.Engine.DebugWrapper.LogError ( Vector2  message)

◆ LogError() [8/11]

void Signals.Extras.Engine.DebugWrapper.LogError ( Vector2Int  message)

◆ LogError() [9/11]

void Signals.Extras.Engine.DebugWrapper.LogError ( Vector3  message)

◆ LogError() [10/11]

void Signals.Extras.Engine.DebugWrapper.LogError ( Vector3Int  message)

◆ LogError() [11/11]

void Signals.Extras.Engine.DebugWrapper.LogError ( Vector4  message)

◆ LogWarning() [1/11]

void Signals.Extras.Engine.DebugWrapper.LogWarning ( bool  message)

◆ LogWarning() [2/11]

void Signals.Extras.Engine.DebugWrapper.LogWarning ( char  message)

◆ LogWarning() [3/11]

void Signals.Extras.Engine.DebugWrapper.LogWarning ( float  message)

◆ LogWarning() [4/11]

void Signals.Extras.Engine.DebugWrapper.LogWarning ( int  message)

◆ LogWarning() [5/11]

void Signals.Extras.Engine.DebugWrapper.LogWarning ( Quaternion  message)

◆ LogWarning() [6/11]

void Signals.Extras.Engine.DebugWrapper.LogWarning ( string  message)

◆ LogWarning() [7/11]

void Signals.Extras.Engine.DebugWrapper.LogWarning ( Vector2  message)

◆ LogWarning() [8/11]

void Signals.Extras.Engine.DebugWrapper.LogWarning ( Vector2Int  message)

◆ LogWarning() [9/11]

void Signals.Extras.Engine.DebugWrapper.LogWarning ( Vector3  message)

◆ LogWarning() [10/11]

void Signals.Extras.Engine.DebugWrapper.LogWarning ( Vector3Int  message)

◆ LogWarning() [11/11]

void Signals.Extras.Engine.DebugWrapper.LogWarning ( Vector4  message)

The documentation for this class was generated from the following file: