Tracks the position of a GameObject. Useful for things like a camera following the player's position from a fixed angle.
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Tracks the position of a GameObject. Useful for things like a camera following the player's position from a fixed angle.
◆ Local
bool Signals.Extras.Utility.PositionTracker.Local |
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getset |
True to track local instead of global position.
◆ Signal
Signal<Vector3> Signals.Extras.Utility.PositionTracker.Signal |
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getset |
The signal that keeps track of the position.
◆ TrackOnFixedUpdate
bool Signals.Extras.Utility.PositionTracker.TrackOnFixedUpdate |
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getset |
◆ TrackOnLateUpdate
bool Signals.Extras.Utility.PositionTracker.TrackOnLateUpdate |
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getset |
◆ TrackOnUpdate
bool Signals.Extras.Utility.PositionTracker.TrackOnUpdate |
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getset |
The documentation for this class was generated from the following file: