UnitySignals
Signals for Unity3D
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Signals.Extras.Utility.PositionTracker Class Reference

Tracks the position of a GameObject. Useful for things like a camera following the player's position from a fixed angle. More...

Inheritance diagram for Signals.Extras.Utility.PositionTracker:

Properties

Signal< Vector3 > Signal [get, set]
 The signal that keeps track of the position.
 
bool Local [get, set]
 True to track local instead of global position.
 
bool TrackOnUpdate [get, set]
 Track on Update?
 
bool TrackOnLateUpdate [get, set]
 Track on LateUpdate?
 
bool TrackOnFixedUpdate [get, set]
 Track on FixedUpdate?
 

Detailed Description

Tracks the position of a GameObject. Useful for things like a camera following the player's position from a fixed angle.

Property Documentation

◆ Local

bool Signals.Extras.Utility.PositionTracker.Local
getset

True to track local instead of global position.

◆ Signal

Signal<Vector3> Signals.Extras.Utility.PositionTracker.Signal
getset

The signal that keeps track of the position.

◆ TrackOnFixedUpdate

bool Signals.Extras.Utility.PositionTracker.TrackOnFixedUpdate
getset

Track on FixedUpdate?

◆ TrackOnLateUpdate

bool Signals.Extras.Utility.PositionTracker.TrackOnLateUpdate
getset

Track on LateUpdate?

◆ TrackOnUpdate

bool Signals.Extras.Utility.PositionTracker.TrackOnUpdate
getset

Track on Update?


The documentation for this class was generated from the following file: