Tracks the rotation of a GameObject.
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Tracks the rotation of a GameObject.
◆ Local
bool Signals.Extras.Utility.RotationTracker.Local |
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getset |
True to track local instead of global rotation.
◆ Signal
Signal<Quaternion> Signals.Extras.Utility.RotationTracker.Signal |
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getset |
The signal that keeps track of the rotation.
◆ TrackOnFixedUpdate
bool Signals.Extras.Utility.RotationTracker.TrackOnFixedUpdate |
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getset |
◆ TrackOnLateUpdate
bool Signals.Extras.Utility.RotationTracker.TrackOnLateUpdate |
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getset |
◆ TrackOnUpdate
bool Signals.Extras.Utility.RotationTracker.TrackOnUpdate |
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getset |
The documentation for this class was generated from the following file: