UnitySignals
Signals for Unity3D
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Signals.Extras.Engine.ApplicationSettings Class Reference
Inheritance diagram for Signals.Extras.Engine.ApplicationSettings:
Signals.Extras.Engine.IEngineSettings

Public Member Functions

void Apply ()
 
void SetToCurrent ()
 

Properties

int TargetFrameRate [get, set]
 
bool RunInBackground [get, set]
 
ThreadPriority BackgroundLoadingPriority [get, set]
 

Member Function Documentation

◆ Apply()

void Signals.Extras.Engine.ApplicationSettings.Apply ( )

◆ SetToCurrent()

void Signals.Extras.Engine.ApplicationSettings.SetToCurrent ( )

Property Documentation

◆ BackgroundLoadingPriority

ThreadPriority Signals.Extras.Engine.ApplicationSettings.BackgroundLoadingPriority
getset

◆ RunInBackground

bool Signals.Extras.Engine.ApplicationSettings.RunInBackground
getset

◆ TargetFrameRate

int Signals.Extras.Engine.ApplicationSettings.TargetFrameRate
getset

The documentation for this class was generated from the following file: