UnitySignals
Signals for Unity3D
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Signals.Extras.Engine.IEngineSettings Interface Reference
Inheritance diagram for Signals.Extras.Engine.IEngineSettings:
Signals.Extras.Engine.ApplicationSettings Signals.Extras.Engine.EngineSettingsSignal< T > Signals.Extras.Engine.EngineSetup< T > Signals.Extras.Engine.PhysicsSettings Signals.Extras.Engine.TimeSettings

Public Member Functions

void SetToCurrent ()
 
void Apply ()
 

Member Function Documentation

◆ Apply()

◆ SetToCurrent()


The documentation for this interface was generated from the following file: