UnitySignals
Signals for Unity3D
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Signals.Extras.Engine.EngineSetup< T > Class Template Referenceabstract
Inheritance diagram for Signals.Extras.Engine.EngineSetup< T >:
Signals.Extras.Engine.IEngineSettings

Public Member Functions

void SetToCurrent ()
 
void Apply ()
 

Properties

ValueReference< T > Settings [get]
 
bool ApplyOnStart [get, set]
 

Member Function Documentation

◆ Apply()

◆ SetToCurrent()

Property Documentation

◆ ApplyOnStart

bool Signals.Extras.Engine.EngineSetup< T >.ApplyOnStart
getset

◆ Settings


The documentation for this class was generated from the following file: