UnitySignals
Signals for Unity3D
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Signals.Extras.Engine.TimeSetup Class Reference
Inheritance diagram for Signals.Extras.Engine.TimeSetup:
Additional Inherited Members
Public Member Functions inherited from
Signals.Extras.Engine.EngineSetup< TimeSettings >
void
SetToCurrent
()
void
Apply
()
Properties inherited from
Signals.Extras.Engine.EngineSetup< TimeSettings >
ValueReference
< T >
Settings
[get]
bool
ApplyOnStart
[get, set]
The documentation for this class was generated from the following file:
Extras/Engine/Scripts/
TimeSetup.cs
Signals
Extras
Engine
TimeSetup
Generated by
1.9.8